

Therefore the audio should play at the exact same time when the plugin is inserted. It's pretty simple really, the plugin reports a certain amount of latency to the DAW and has a fully wet delay line with the same amount of delay time as the reported latency. With regards to the delay, first I should explain some things about how KickFace works.

I'll probably take another look at that at some point since it annoys me too that not being saved. I think at the time I was unsure of the best way to save those connections since I was worried about reconciling what happens if the instance you're connected to is removed or changed whilst the current instance isn't loaded or whatever. I'll take a look at making it re-sizable or adding some kind of size options.Ĭurrently the remote channel isn't saved as part of the plugin state so it wont keep your connections. I appreciate though it probably looks tiny on a large monitor. I usually do my music production on my laptop so I made it small intentionally for myself.
